Justice League Incarnate #2 – Worlds Gone Mad!

  • Writers: Joshua Williamson and Dennis Culver
  • Artists: Kyle Hotz, Andrei Bressan, Paul Pelletier, and Norm Rapmund
  • Colorist: Hi-Fi
  • Letterer: Tom Napolitano
  • Cover Artist: Gary Frank and Brad Anderson
  • Editors: Chris Rosa and Mike Cotton

Cover: Nice and straightforward, this is Superdemon of Earth-13 facing off against Superman of Earth-23. It’s a scene, by the way, that doesn’t take place in the issue. Typical comic cover misdirection!

Page 1 – Panel 1: Aquawoman facing off against a horde of parademons that invaded the House of Heroes at the end of the previous issue.

Page 1 – Panel 2: Thunderer, tackling yet more parademons.

Page 1 – Panel 3: Dino-Cop and Mary Marvel also dealing with the bad guys.

Page 1 – Panel 4: Orion and his dog Sturmer giving the parademons a hard time. Orion kindly explains the reason behind the invasion of the House of Heroes.

Pages 2 and 3 – Panel 1: Leading the parademons are Kalibak on the left, and Grail on the right.

Pages 2 and 3 – Panel 2: Not sure where Aquawoman got “battering ram” from?

Pages 2 and 3 – Panel 3: The floating golden head on the right is Harbinger, the artificial intelligence running the House of Heroes.

Pages 2 and 3 – Panel 5

Pages 2 and 3 – Panels 4 and 5: Despite her objections, the rest of the team think Orion taking control of the satellite is their best option.

Page 4 – Panel 1: Meanwhile on Earth-13, the rest of Justice League Incarnate are hunting for the crack in the Multiverse. Left to right are Avery (Flash) Ho; De Multiverse; Superman; Batman; and Captain Carrot. They followed Darkseid’s escape from Earth-8 at the end of the previous issue but, as Dr Multiverse says, he isn’t here.

Page 4 – Panel 3: Avery’s right – you’d think Batman would be at home in the dark and shadows of this world, but he’s a man of science and doesn’t hold with magic.

Page 5 – Panel 2: The corpse demands to know a password.

Page 5 – Panel 4: The password “ogitrev” is vertigo backwards; Vertigo was the long running imprint of DC Comics that dealt with the Mature Readers titles such as SANDMAN and HELLBLAZER and a lot of its content was based around horror and magical themes, hence its use here.

Page 5 – Panel 5: With the password delivered, the wall opens to reveal Hellblazer, the John Constantine of this world. He in turn welcomes them to . . .

Pages 6 and 7 – Panel 1: . . . The Tavern of Mystery. The name is a riff on the House of Mystery, while the location is similar to the Oblivion Bar used by Shadowpact as their base. There are several characters at the bar or in the background so here’s a numbered image (ignoring Hellblazer and Justice League Incarnate) with the key below:

1) Raven 2) Witchfire 3) Abel 4) Witchboy 5) unknown, possibly a generic vampire 6) Dr Mist 7) Cain 8) Blue Devil 9) Ragman 10) Baron Winters 11) Man-Bat 12) Enchantress 13) the Spectre 14) Stanley’s Monster 15) Black Orchid 16) unknown 17) Fate 18) Deadman 19) unknown 20) unknown.

Pages 6 and 7 – Panel 3: Behind Hellblazer (from our vantage point) is possibly Kid Eternity on the left, and the Phantom Stranger on the right. Worth pointing out here that both Hellblazer and Phantom Stranger appeared (roughly) in this form in DOOM PATROL #53, written by Grant Morrison who then revitalised the characters for MULTIVERSITY.

Pages 6 and 7 – Panel 5: On the left is the same figure with his back to us in the main spread (labelled #6 in the image) who might be Dr Mist and what appears to be #10 from the main spread, Baron Winters.

Page 8 – Panels 1 to 3: A nice scene between Captain Carrot and Avery as she calms him down.

Page 8 – Panel 4: Man-Bat on the left and the Spectre on the right.

Page 8 – Panel 5: As Dr Multiverse attempts to buy Superman a drink, we see Phantom Stranger and the possibly generic vampire labelled #5 in the main spread.

Page 9 – Panels 1 and 2

Page 9 – Panel 1: Dr Multiverse is clearly flirting with Superman who, in turn, is clearly not interested. Behind Man-Bat is Witchboy.

Page 9 – Panel 3: Taking the hint, Dr Multiverse leaves him at the bar. Left to right are Ragman; Enchantress; Dr Multiverse; Dr Mist; Witchboy; Man-Bat; and Stanley’s Monster

Page 9 – Panel 4: On the left Abel looks as though he’s about to come to a sticky end thanks to Cain holding a sword.

Page 9 – Panels 5 and 6: Batman giving dating advice to Superman.

Page 10 – Panel 1: On the left we have Swamp-Man speaking with Raven. In the world of FLASHPOINT, Batman’s wife Martha became the Joker.

Page 10 – Panel 3: On the right is the unknown labelled as #16 on the main spread. And convinced by Batman, Superman heads off to find Dr Multiverse.

Page 10 – Panel 4: Left to right (not counting the silhouettes) are Deadman; Phantom Stranger; possibly Kid Eternity; Superman; and Baron Winters. The speaker who is unhappy to see Superman is . . .

Page 11 – Panel 2

Page 11 – Panel 1: . . . Fate whom we last saw as part of Machinehead’s Injustice Incarnate team in INFINITE FRONTIER. Working clockwise around the table from him are Manhunter; Creeper; and Jack O’Lantern.

Page 11 – Panel 2: Dr Multiverse enjoying the karaoke in the background.

Page 11 – Panel 3: Fate made his deal with Psycho-Pirate so he’s correct when he says he didn’t realise it was Darkseid behind everything. However, he still doesn’t regret his dea.

Page 11 – Panel 4: The two teams face off against each other.

Page 12 – Panel 1: But they’re interrupted by the arrival of Superdemon, this world’s version of Superman.

Page 12 – Panel 2: And Superman manages to cut off Superdemon’s rhyme just before he says a rude word. This may be a world loosely based on the old Vertigo mature reader label, but that doesn’t mean he can swear in these pages.

Page 12 – Panel 3: And Fate flees, scattering his ankh dagger behind him.

Page 13 – Panel 1: The whole team, including Dr Multiverse, is taken to the meeting room of the League of Shadows. On the right of the page is Hellblazer, with Annataz who introduces herself, and Demento, the Earth-13 take on the Doom Patrol sometime hero, sometime villain Mento.

Page 13 – Panel 2: Annataz explains why the team ended up on Earth-13 rather than following Darkseid to his destination.

Page 13 – Panel 4: Annataz, like Zatanna, speaks her spells backwards and while this isn’t particularly difficult to understand, her chant here is “Ultimate evil reveal yourself” repeated.

Page 14 and Justice League of America #21

Page 14: A vision spills from the crystal orb. Around the top, from left to right, is an unknown hooded figure; the Sheeda Queen; the Empty Hand; Darkseid; Asmodel; and Tartarus (who was killed by Darkseid in the previous issue) In the centre are Captain Blackbeard; Feline Faust; the Annihilator; then Dawn Allen; the Flash; and Iris West as seen at the end of INFINITE FRONTIER.

The page is a homage to JUSTICE LEAGUE OF AMERICA #21, the first meeting between the Justice League of America on Earth-1 and the Justice Society of America on Earth-2. You can see both images on the right.

Page 15 – Panels 1 to 3: The Justice League Incarnate suddenly burst into flame and disappear.

Pages 16 and 17: And they reappear beyond Hell, witnessing a battle between the angel Asmodel (not the Sheeda Queen on his arm in the top left) and Darkseid. The winged figures around Darkseid are the sheeda.

Page 18 – Panel 1: But at least Dr Multiverse has found the crack they’ve been looking for.

Page 18 – Panel 3: Dr Multiverse admits she’d considering sacrificing Barry Allen’s life for the safety of the multiverse, a thought which Superman disagrees with.

Page 19 – Panel 3: It appears the Sheeda Queen is subtly controlling Asmodel, promising him power and control.

Page 19 – Panel 4: I think Darkseid is referring to Dr Multiverse here, not the Sheeda Queen.

Page 19 – Panel 6: Dr Multiverse realises more servants of the Great Darkness are being attracted to the crack in the multiverse.

Page 20

Page 20 – Panel 1: And here’s one of them, the Batwoman Who Laughs from Earth-11.

Page 20 – Panel 2: A snapshot of her origin where she decides to take up the mantle of the bat.

Page 20 – Panel 3: Batwoman faces off against the Joker in a scene reminiscent to the ending of BATMAN: THE KILLING JOKE.

Page 20 – Panel 4: The Joker dies as Batwoman tries to save her, but that last gasp of breath is likely what transforms her into . . .

Page 20 – Panel 5: . . . the Batwoman Who Laughs, in a panel that is again a call back to BATMAN: THE KILLING JOKE.

Page 21 – Panel 1: The Dark Multiverse is where the original Batman Who Laughs originated and was covered in DARK NIGHTS METAL. Dr Multiverse identifies her as the Batwoman from Earth-11 who is a victim of our multiverse being corrupted. She also refers to Batman as “Doctor Batman.

Page 21 – Panels 2 and 3: Which he clearly doesn’t like.

Page 21 – Panel 4: Using the power of her glove – which looks like a cross between Thanos’s Infinity Gauntlet and something Hawkman might wear – the Batwoman Who Laughs draws the crack in the multiverse towards herself.

Page 22 – Panels 2 to 5: Darkseid sends his grandfather box, while Asmodus sends the Sheeda Queen, to stop Batwoman Who Laughs.

Page 22 – Panel 6: Dr Multiverse is willing to send the Batwoman Who Laughs to another universe.

Page 22 – Panel 7: While Batman’s happy to beat her up.

Page 23 – Panels 1 and 2: Instead, they come up with a plan to send Batwoman Who Laughs to the House of Heroes.

Page 23 – Panel 3: Despite their intention to rescue Barry Allen, it looks like they’re planning to repeat the move from the previous issue and send the crack over to another universe, something which Batman isn’t happy about.

Page 23 – Panel 4: Darkseid stabs Asmodel, presumably killing him.

Page 24: Dr Multiverse makes the call and attempts to send the Batwoman Who Laughs to the House of Heroes.

Page 25 – Panel 1: Orion has synced up his astro-harness with the House’s controls. In the background is the floating head of Harbinger; below that, on the platform, are Aquawoman, Dino-Cop, and Mary Marvel.

Page 25 – Panel 2: And here’s Thunderer bringing some bad news.

Page 25 – Panel 4: Orion takes control and gets the House underway.

Page 26 – Panel 1: The Batwoman Who Laughs appears on the House, but no longer has the crack in the multiverse.

Page 26 – Panel 2

Page 26 – Panel 2: Batwoman Who Laughs and Aquawoman are both from Earth-11 so recognise her, though Aquawoman is surprised to see her former friend in this guise.

Page 26 – Panel 3: And with a blast from her power gauntlet, she breaks the control Orion has over the House.

Page 27 – Panel 3: On the left is Kalibak, on the right Grail, son and daughter respectively of Darkseid.

Page 27 – Panel 5: Sure enough, the House is bouncing through the Bleed.

Page 28 – Panel 2: Dino-Cop, like Dr Multiverse a moment before, makes the hard call . . .

Page 28 – Panel 3: . . . and Harbinger starts the self-destruct sequence.

Page 29 – Panels 1 to 3: Dr Multiverse wakes to find Superman waiting for her.

Page 29 – Panel 5: They are both now powerless, wherever they are. The rest of the team, however, is scattered across the Multiverse.

Page 30 – Panel 1: Batman is stranded on Earth-26.

Page 30 – Panel 2: Avery is adrift on Earth-31.

Page 30 – Panel 3: And Captain Carrot is pursued on Earth-41 by Flintstein (at the top) and Fletch below him.