Sunday Reviews


London, and the rest of the world, is in danger from the return of the Deathbringers and even an army made up of Hawkman and all his previous incarnations from across time and space may not be enough to stop them.

This issue is basically a big fight scene as Hawkman and his former lieutenant Idamm go against each other while the other Hawkmen fight the Deathbringers, and finishes with a cliffhanger as London is about to fall. Its not bad – it looks good, as you’d expect with Bryan Hitch, but I’m left thinking this could have been condensed rather than dragged out.


Darkseid finally spills the beans about the real reason the League are here: he knew the Source Wall would be destroyed and that the Multiverse would fall and has spent millennia preparing for the event. He needs the League to recover a handful of relics so he can build Sepulkore, an ark to hold life and protect it from the end of the Multiverse. Before the League decide whether to work with him, Blackfire attacks, forcing Darkseid to send Cyborg off to find the first relic, while Azrael reveals a previously unknown power.

As I said for the previous issue, the unsteady start to this series seems to have smoothed out as Dan Abnett takes over and brings a less frenetic pace to the book while tying in, at least tangentially, with the main JUSTICE LEAGUE book and it’s big-scale story. Oh, and it looks great, too.

Sunday Reviews


On their way to rescue the scientist from the Nazis, the Squadron run into Die Feldermaus, the winged German ace who manages to down them before he’s defeated, forcing them to head to the allied lines and find other transport. When they’re able to get some, they request a drive and meet a young Abraham Slam.

It’s another blast of an issue with full on Nazi bashing and World War II action. Honestly, I’m not a big fan of the art style, but the story’s good.


Controller Mu and his Blackstars have invaded Rann and force Hal Jordan to shoot Adam Strange as a test of loyalty. While completing this test gets him an audience with Mu, Jordan’s surprised to find that Mu knows Jordan is a double agent and has played into his hands as Aleea Strange – Adam and Alanna’s daughter – is host to the U-Mind which has been turned into a U-Bomb that only Jordan can disarm. And in a burst of green energy, Jordan does what he needs to only to wash up with little memory in a magical world where a very old enemy sits.

Morrison’s mining Green Lantern lore here with the U-Mind (a Silver Age concept that last appeared in the early 90s, I think) along with a revamped Myrwhidden who hasn’t been around since the late 80s. No great surprises (did anyone really think Jordan was going to kill Adam Strange?) but not bad, either.


Thinking that Superman is back home rather than trapped in a pocket dimension, the League relax and enjoy the peace of the future world until the World Forger is forced to show his hand and admit that the way to this future full of peace is one which the League cannot condone: they are offered the choice of saving only the good beings in the multiverse, while all others must day. Rejecting this offer, they’re sent to Apokolips which has become a jail for metacriminals and is bring run by someone very familiar.

Another good, solid issue; when he isn’t throwing everything and anything at the page, Scott Snyder can pull out some damn good stuff.


Forced to run the Labyrinth by Mother Mayie, by command of Oberon, Bonnie is soon chased by a hungry man-pig who is intent on eating her. When any powers she may have fail to manifest even under these circumstances, Oberon steps in and saves her. That night, Mother Mayie attempts to steal Bonnie from Oberon, conscious that Titania had the girl under protection and keen to get into her good books, but Oberon is having none of it.

Once again, glad I took the chance on this series. The writing’s still top notch and the art is stunning.

Sunday Reviews


Talky Walky tries to convince Lucy Weber of the existence of superheroes and fails; Barbalien’s lover is killed and he enacts bloody revenge on Mars; Abrahamn Slam gets a harsh dose of reality; and just as Talky’s about to end it all . . .

This series is so good; in the DC world, this whole alternate reality/superheroes never existed storyline would probably take six issues so it could be neatly packaged as a trade paperback. Here it’s already half way over in two issues.


The team strike a massive propaganda blow against the Reich and, unknown to them, that’s enough to get Uncle Sam back on his feet in the Heartland, the idea space where he’s been resting for decades. As the Fuhrer begins to suffer doubt and anxiety, that’s enough to get Sam back into the real world and delivering his first blow against the Nazis.

Another good, solid issue that brings more info about the Fighters’ dynamic as well as moving the story along nicely.


Confronted by Blackfire and her troops, Starfire loses control and almost kills the lot of them before the rest of her team manage to calm her down. While they end up leaving Tamaran, they at least have a lead on Darkseid’s location and head off to find him, unaware that Blackfire is setting Rapture – the ex-follower of Azrael – on their trail. Finding Darkseid, the League save him from the Eskaton and he promises to tell them the truth of his plans.

As much as I like Joshua Williamson’s other stuff – BIRTHRIGHT in particular – the early issues of this series seemed a little all over the place. Dan Abnett seems to be tightening up the story and it’s working better.


Talky Tawny makes his first appearance in the series, being arrested for “not being a proper tiger” before we see the various Shazam family kids in the other magic lands where King Kid has sent them. The King reveals to Billy that every time a child turns 18, they’re sent to the Below where they work to keep Funland fun – and that’s where Mary’s ended up. And back at the Rock of Eternity, Black Adam turns up to find to find the place deserted.

Remember when Geoff Johns seemed to be writing everything in the DCU? Sure there were mis-steps along the way (FOREVER EVIL instantly springs to mind) but when he was good (JSATEEN TITANSINFINITE CRISIS) he was good. So far, this is a return to form.


The Terrifics face off against Java’s Dr Dread and the Dreadfuls, overcoming the multiversal bad guys and finally bonding as a team through choice rather than circumstance.

This is the end of Jeff Lemire’s run on the series and it’s been great fun; this has consistently been one of my favourite titles as it doesn’t take itself too seriously, has some great dialogue, and remembers (almost alone amongst the DC titles) that they’re part of a multiverse. Sad to see Lemire go, but I hope the new team continue the same feel.

Sunday Reviews


As Aquaman tries to convince Caille not to give in to the terrible secret inside her, he battles Namma who is intent upon destroying the world. Meanwhile, the gods who sent him and Caille on this quest realise they should have stepped up themselves and summon their powers to battle Namma.

Last month’s issue – which was basically Namma’s secret origin – was a wonderful example of world building; this issue’s just a bit meh in comparison.


The League are in the Sixth Dimension, supposedly meeting future versions of themselves that have already fought and won against the Legion of Doom and Perpetua. Not surprisingly, given the ending of the previous issue and the cover of this one, not all is as it seems and while we don’t get to see the two Supermen battle each other, we do see Batman being suspicious (no, really?!) and J’onn and Hawkgirl’s future son reveal that the future heroes aren’t really the future heroes.

Not a bad issue, just a little by the numbers.

And yeah, that was it – just two comics this week.